Asynchronous Game of Life

Jia Lee, Susumu Adachi, Ferdinand Peper, Kenichi Morita


Abstract
This paper proposes the 8-state asynchronous equivalence of the well-known game of life (GL). Our cellular automaton, called asynchronous game of life, simulates exactly the behavior of the GL, such as universal computation and self- organization, no matter whether the update of cells is simultaneous or independent according to some updating scheme, like a step-driven or time-driven method [see BioSystems 51 (1999) 123]. We employ the updating scheme of Blok and Bergersen [Phys.Rev.E 59 (1999) 3876] such that at every time step each cell has a certain probability to be updated, and investigate the statistical properties of our model through power spectral analyses.